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Former Kabam vets launch Rogue, a new mobile game publishing label

EXCLUSIVE: Rogue is announcing today it has formed a new mobile game publishing label designed to help both large and small developers reach scale on all digital platforms. The company believes both old and new games will prosper in the $70 billion mobile game market. Rogue will be focused on scaling legacy mobile games back […]

Going Rogue

So you’ve landed on the Rogue website and you scrolled down the page a little. Hi! There’s a good chance that you’re a developer wondering who the heck we are and what we’re all about, which is why this post exists. And don’t worry, it’s the abbreviated version of our story. It goes like this… […]

Nintendo rockets to first place in July for gaming industry ad spend on TV

GUEST: It’s a Nintendo TV world, and Sony’s just living in it, dropping out of the top 5 for gaming ad spend in July. GamesBeat has partnered with iSpot.tv, the real-time TV ad measurement company with attention and conversion analytics from more than eight million smart TVs, to bring you a monthly report on how […]

Furious Seas brings exciting pirate ship battles to VR

If you can think of something you’d want to do in a video game or fantasy life, then chances are there’s a VR app out there for you. Furious Seas, a new Early Access game from Future Immersive, was custom made for swashbuckling pirate fans: a pirate ship combat simulator that’s light on realism and […]

Esports legitimizes itself — it doesn’t need the Olympics

GUEST: When table tennis was added to the Olympic Games in 1988, its proponents had spent 57 years pushing for its inclusion. But what may surprise you is that a major roadblock was internal from the International Table Tennis Federation (ITTF), not external from the International Olympic Committee (IOC). There had always been disagreement as […]

Get in the Car, Loser! is a queer coming-of-age story that takes a road trip to fight evil

Indie developer Christine Love‘s newest title Get in the Car, Loser! is a role-playing game that tells a queer coming-of-age story — all while on a free-wheeling road trip to take down a thousands-of-years-old evil. It’s colorful and lighthearted, and it will launch sometime later this year on PC. Love is a veteran of the […]

Glu Mobile’s Kim Kardashian: Hollywood nets $8m in revenue in Q2

Glu Mobile‘s Kim Kardashian: Hollywood netted $8 million in revenue for the three months ending June 30th 2018. According to Sensor Tower, the figure represented a growth of 28 per cent year-on-year from the $6.4 million made in Q2 2017. The US provided the bulk of the figure with 70 per cent coming across the […]

Keywords half-year pre-tax profits up 66% to $18.43m

Services provider Keywords‘ half-year pre-tax profits were up 66 per cent to $18.43m (€15.9m), according to its latest financial report. Preliminary revenues for the six-month period ending June 30th came to $127.34m (€109.9m), a year-on-year increase of 72 per cent. Acquired tastes Keywords Studios acquired 11 studios last year and has brought on another eight […]

Take-Two’s summer earnings are the calm before the Red Dead Redemption 2 storm

For Take-Two Interactive Software, it’s the calm before the storm. The New York company reported better-than-expected financial results for the first fiscal quarter ended June 30, but the company has the most-anticipated game of the year, Rockstar Games’ Red Dead Redemption 2, coming on October 26. That’s when the company could ki…Read More

Microtransactions, DLC make up 62% of Take-Two’s first quarter revenues

Take-Two Interactive is seeing even more of its money coming from in-game purchases. The company said that “recurrent consumer spending” — which is its name for microtransactions and downloadable content purchases — made up 62 percent of its $388 million in revenue through the first quarter of its fiscal 2019. Take-Two is th…Read More